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Sixth pre-alpha release for testing

March 3 , 2024 - Version 0.6.0

Changes

  • At last, Sharpview is no longer locked into a single region. Multiple regions are displayed and region crossing works.

Known problems

  • Some Second Life regions will be slow to appear. Wait one minute and the region should appear.
    This is the "EstablishAgentCommunication bug", and it is a simulator bug being worked on by Linden Lab.
    Walking into a region that's not visible yet will usually make it appear, but this may result in a region
    crossing failure.
  • Region crossings in Open Simulator only work in some regions with a recent fix. Ubittest <-> Ubittest2 works.
    Results in other regions may vary. We're working with the Open Simulator developers to clean this up.
  • Frame rates vary too much. This is a problem with lock conflicts at the Rend3/WGPU level.
    Working on that.
  • Open Simulator regions larger that 1024m x 1024m will cause an error, because the land mesh builder does not yet optimize large land meshes.
    1024 x 1024 regions and smaller work.
    There's also 1-meter gap in the ground at each region boundary, because region splicing is not implemented yet.

Notes

  • The four nearest regions are displayed. Objects are always shown at High level of detail.
    The world looks good, but we pay for that in network bandwidth.
    200Mb/sec is normal and 400Mb/sec is possible. If your Internet connection has data transfer limits,
    this can result in high bills.
  • If the viewer's cache is on a rotating hard disk, performance will be disappointing.
    A solid-state disk is needed.

Unimplemented features

  • Avatars are still blocks. Viewpoint is always first-person.
  • Texture animation is unimplemented.
  • New materials (PBR) are unimplemented.
  • Teleports are unimplemented.
  • Very little of the standard user interface is implemented.
  • There's no way to select objects or sit on anything yet.
  • Windows and Linux are supported, but not, as yet, MacOS.

Reporting bugs

- If there's a panic, there should be a popup. Please take a screenshot
and send to "info@animats.com".

This test release is being made available to a few volunteers for initial testing. Please do not re-distribute. Use a low-value alt account when testing.

Report problems to info@animats.com. Please attach a screenshot of any panic messages.