introduced ragdoll physics technology in 1997. Our Falling
Bodies product was for years the most advanced ragdoll
dynamics system on the market. Our
technology for high-quality ragdolls is patented. This broad patent covers most spring/damper character
simulation systems. If it falls, it has joints, it looks
right, and it works right, it's usually covered by
our patent. This technology has been licensed to a major distributor of game development middleware.
At left, the first "ragdoll falling downstairs" simulation, 1997.
Animats introduced anti-slip control technology for legged robots and animated characters in 1994.